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Silicon Studio announces YEBIS 2 middleware for Xbox One

May 23, 2013

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Silicon Studio, a high-end middleware provider and game developer, announced today that its next-gen post-rendering middleware solution, YEBIS 2, is now available on Xbox One, the all-in-one games and entertainment system from Microsoft. YEBIS 2 is middleware with the power to create stunning visual effects for current and next-gen development, offering developers an easy way to deliver high-quality visuals and effects with seamless integration.

Physically based optical simulation of Depth-of-Field and bokeh effects

HDR rendering in Full HD (1080p)

“Silicon Studio has been on the bleeding-edge of middleware development,” said Mr. Takehiko Terada, CEO, Silicon Studio. “Our partnership with Microsoft is going to result in groundbreaking games for the generation ahead.”

YEBIS 2 is an effective tool for both large scale game productions as well as small indie teams.  YEBIS 2 is extremely powerful, making it a compelling solution for developers looking to deliver high quality visual effects on the new Xbox One console. Silicon Studio is proud to be collaborating with Microsoft on providing developers high-end tools for next-gen game development.

YEBIS 2 is the world’s only middleware with multi-color customizable glare effects, depth of field effects, motion blur, bokeh, and more. YEBIS 2 provides various high-quality lens effects which can be used on a broad range of development platforms including Xbox One.

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