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Europa Universalis IV – Developer Diary: Technology

February 13, 2013

You will be leading a global empire later this year. However you can’t build an empire while sticking to the same old way of doing things, and you can’t let your enemies get too far ahead of you. As such, Europa Universalis IV will let you harness centuries of new technologies, ideas and governing styles in pursuit of global dominance.

In the new Europa Universalis IV video developer diary, project lead Thomas Johansson introduces you to how this sequel will transform the way you’ve previously researched technology in previous Europa Universalis games.

View the video developer diary here:

Within Europa Universalis IV, there is greater attention to player choice, as well as a dramatic change where amassing higher levels of tech will yield tangible weapons, diplomatic ideas, and more, making advancement feel more like an accomplishment.

Following on the success of the critically acclaimed Crusader Kings IIEuropa Universalis IV is being developed by Paradox Development Studio and published by Paradox Interactive. The award-winning series has sold over a million copies and redefined grand strategy gaming for a generation. This fourth version of the celebrated grand strategy game, which laid the foundation for Paradox’s worldwide reputation in the strategy genre, will be released in Q3 2013.

For more information on Europa Universalis IV, as well as future updates, be sure to visit the official, and newly launched, Europa Universalis IV website at:


From → Gameplay, News, Videos

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